Hooded figure in red smoke — hero still

(01) — Portfolio MMXXVI

BERLIN — --:--:--

REC — LIVE SIGNAL

CREATIVE developer & VISUAL DESIGNER

I build impossible things for the web — cinematic sites, real-time 3D and motion. Based in Berlin, working worldwide.

Scroll

EST. 2018 — ©2026

01 — MANIFESTO

(01/13)

I DON’T MAKE WEBSITES. I DIRECT experiences. EVERY SCROLL IS A CUT, EVERY HOVER A CLOSE-UP, EVERY PIXEL A DECISION. I WORK WHERE DESIGN, CODE AND CINEMA COLLIDE — BUILDING WORLDS PEOPLE feel BEFORE THEY UNDERSTAND.

— SUMAN KUMAR, BERLIN, 2026

DESIGN × CODE × CINEMA

02 — ABOUT

(02/13)

Black-and-white studio portrait — About
Studio portrait — About

FIG. 01 — SUMAN KUMAR, BERLIN, 2026

BEHIND THE frame

I’m Suman Kumar, a creative developer and visual designer. For eight years I’ve helped studios, brands and artists turn bold ideas into interactive work people remember.

My process mixes art direction, motion design and creative coding. I care about the details most people never notice — because that’s where the feeling lives.

Creative Development

08 YRS

WebGL / Three.js / GLSL

06 YRS

Motion Design / GSAP

07 YRS

UI / UX / Art Direction

08 YRS

Brand Identity

05 YRS

08+

YEARS

120+

PROJECTS

14

AWARDS

∞

COFFEE

ABOUT — CREATIVE DEVELOPER — EST. 2018

TEAM — THE PEOPLE

(04 PEOPLE)

THE crew

A small, senior team of designers and developers. Every project is led by the people you meet on the first call.

Team member portrait
Team member portrait

01 / 04

SUMAN KUMAR

FOUNDER — CREATIVE DIRECTOR

Team member portrait
Team member portrait
Team member portrait
Team member portrait

02 / 04

MIA TORRES

LEAD DESIGNER

Team member portrait
Team member portrait
Team member portrait
Team member portrait

03 / 04

JONAS WEBER

WEBGL DEVELOPER

Team member portrait
Team member portrait
Team member portrait
Team member portrait

04 / 04

PRIYA NAIR

MOTION DESIGNER

SELECTED WORK — 2023 / 2026 — FOUR FILMS

Dark sea under a stormy sky — Eclipse case study

Real-time gravitational lens shader — 60fps

04 — FEATURED CASE

(04/13)

ECLIPSE — A BLACK HOLE YOU CAN scroll

CLIENT

Nocturne Records

ROLE

Direction, Design, WebGL

YEAR

2026

DURATION

14 weeks

01

THE CHALLENGE

Launch a debut album with no singles, no press photos and no tour — only a feeling. The label wanted a site people would talk about, not just visit.

02

THE APPROACH

We built the album cover as a real-time black hole. Scrolling bends light around it; every track unlocks a new distortion and a new shade of red.

03

THE RESULT

Featured as Awwwards Site of the Day, shared across music and design communities, and the album charted in its first week.

04

THE CRAFT

Custom GLSL shaders, Three.js and GSAP, tuned to hold 60fps on phones — with a calm, reduced-motion version of every effect.

+212%

AVERAGE SESSION TIME

4.2M

VISITS IN LAUNCH MONTH

SOTD

AWWWARDS SITE OF THE DAY

05 — SERVICES

(05/13)

WHAT I do

01

BRAND IDENTITY

Logos, systems and visual languages built to last — and to move.

02

WEB DESIGN

Editorial, award-level interfaces with obsessive attention to detail.

03

CREATIVE DEVELOPMENT

WebGL, shaders, GSAP and performance-minded front-end engineering.

04

3D & MOTION

Real-time 3D, title sequences, product renders and micro-interactions.

05

ART DIRECTION

Concept, moodboards and creative leadership from idea to launch.

SERVICES — FIVE DISCIPLINES — ONE VISION

06 — CLIENTS

(06/13)

— IN ASSOCIATION WITH —

the brave few

RECORDS

NOCTURNE

ARCHITECTURE

VANTA

MOTORS

REDLINE

MAGAZINE

HOLLOW

GAMES

MONOLITH

FESTIVAL

STATIC

LABS

OBSIDIAN

STUDIO, TOKYO

KAGE

FASHION

NORTH//VOID

FILMS

ASHFALL

HOSPITALITY

CINDER & CO

AUDIO

HALCYON

AND MANY MORE WHO PREFER THE DARK

07 — PROCESS

(07/13)

HOW IT happens

STEP 01 / 04

DISCOVER

Research, questions, listening. Finding the one idea worth building.

01

STEP 02 / 04

CONCEPT

Moodboards, storyboards and motion tests. Defining how it should feel.

02

STEP 03 / 04

CRAFT

Design and code in parallel. Iterating until every frame earns its place.

03

STEP 04 / 04

LAUNCH

Performance, testing and polish. Then the lights go down and the show starts.

04

08 — EXPERIENCE

(08/13)

EIGHT YEARS IN motion

2024 – NOW

INDEPENDENT CREATIVE DEVELOPER

Self-employed

BERLIN & REMOTE

2021 – 2024

SENIOR CREATIVE DEVELOPER

Obsidian Labs

BERLIN — REMOTE

2019 – 2021

MOTION & INTERACTION DESIGNER

Kage Studio

TOKYO — REMOTE

2018 – 2019

FRONT-END DEVELOPER

Halcyon Digital

BERLIN

2016 – 2018

FREELANCE DESIGNER

Independent

BERLIN

EXPERIENCE — 2018 → NOW — BERLIN

09 — RECOGNITION

(09/13)

QUIET recognition

14

AWARDS & MENTIONS SINCE 2018

Awwwards — Site of the Day

ECLIPSE

2026

FWA — FWA of the Day

REDLINE

2025

CSS Design Awards — Website of the Day

VANTA

2025

Awwwards — Developer Award

MONOLITH

2024

Webby — Honoree

STATIC

2023

10 — WORDS

(10/13)

“

Suman doesn’t deliver websites — they deliver opening nights. Our launch felt like a film premiere.
Creative Director — Nocturne Records
01 / 04

JOURNAL — NOTES, ESSAYS & FIELD RECORDINGS

12 — QUESTIONS

(12/13)

BEFORE YOU ask

The questions I hear most from studios and brands before we start. Anything else — just write to me.

Neon sign reading ENTER at night

FIG. 12 — AFTER HOURS, BERLIN

01

What does a typical project cost?

Most cinematic portfolio and launch sites land between $8k and $40k depending on scope, 3D and motion. I’ll send a clear estimate after a short call.

02

How long does a project take?

Usually 6 to 14 weeks from first call to launch. Smaller sites can ship in 3–4 weeks when the content is ready.

03

Do you work with agencies?

Yes — about half of my work is with studios and agencies, either leading creative development or joining an existing team.

04

Which tools do you use?

Figma for design, Framer and Next.js for builds, GSAP and Three.js for motion and WebGL, Blender for 3D assets.

05

Will my site be fast and accessible?

Always. Every effect respects reduced-motion settings, works with a keyboard and is tuned to stay smooth on phones.

13 — CONTACT

(13/13)

LET’S CREATE
SOMETHING unreal

  • LET’S TALK

  • ✦

  • unreal ideas

  • ✦

  • OPEN FOR 2027

  • ✦

  • berlin

  • ✦

  • WORLDWIDE

  • ✦

Create a free website with Framer, the website builder loved by startups, designers and agencies.